The Timed Badges: What 1, 2 and 3 Hours Actually Mean
Clean the Supermarket has three timed badges, and the gap between them is brutal in a way the thresholds alone don't convey. The award counts tell the real story: going from three hours to one hour drops you from ~903,000 players to ~10,676.
Last updated 2026-07-14 · By Jim Liu
The three badges, and how many people actually have them
Award counts from the game's public Roblox badge data, read 14 July 2026.
| Badge | Unlock condition (the game's own wording) | Players who have it | Share of finishers |
|---|---|---|---|
| Clock Chaser | Clean the Supermarket in 3 hours or less! | 903,045 | 50.8% |
| Quick Stepper | Clean the Supermarket in 2 hours or less! | 326,123 | 18.4% |
| Speed Runner | Clean the Supermarket in 1 hour or less! | 10,676 | 0.6% |
"Share of finishers" compares each badge against the 1,776,948 players who hold the completion badge — a fairer denominator than total visits, since you cannot earn a timed badge without finishing.
Most players never finish at all
The drop-off before the timed badges even become relevant.
9,136,649 players have earned Your First Shelf! — awarded for correctly stocking a single shelf. 1,776,948 have the completion badge. That means roughly 19.4% of the players who stock one shelf go on to clean the whole store.
That number is the useful context for the timed badges. The 3-hour badge is not really "the easy one" — it is held by a minority of a minority. Finishing at all is the hard part; finishing quickly is a second problem stacked on top of it.
Why the one-hour badge is so much rarer than the two-hour one
The cliff sits between Quick Stepper and Speed Runner, not where you'd expect.
Look at the shape of the drop. Three hours to two hours costs you about two thirds of the field: 903,045 down to 326,123. Two hours to one hour costs you almost everyone who is left: 326,123 down to 10,676. That final step sheds around 97% of the players who managed the previous one.
The plain reading is that a 3-hour clear tolerates a lot of wasted movement, and a 1-hour clear tolerates almost none. In a store the developer describes as holding 1,000+ items, an hour leaves only a few seconds per item — including walking. There is no room in that budget for hunting around for where something goes.
Which is the honest argument for knowing your categories cold before you start: the item finder tells you which category an item belongs to, so you are not standing still deciding. Worth being straight about what it is not, though — it gives you a category, not an aisle number, because the game doesn't label aisles and nobody has published a shelf map.
What we can't tell you
The limits of what is actually knowable here.
We don't have a route. There is no published shelf layout for this game, so anyone handing you a numbered aisle order and a per-aisle stopwatch is inventing it — this site used to do exactly that, with a timing table built around a 10-minute clear, on a game whose own badges are measured in hours. It has been deleted.
We also don't have upgrade numbers. The game doesn't publish them and we haven't measured them, so the case for carry capacity over move speed is reasoning from the structure of the game (fewer trips beats faster trips when the store is enormous), not a benchmark. Treat it accordingly — the tier list says the same thing about itself.
Related
The sourced pages on this site.
All eight badges
The complete official list with exact unlock text and award counts — no invented ninth badge.
Open badge trackerControls
Straight from the developer's game description: E, F, T, Click, and the controller bindings.
Open controlsCodes
There are none, and there never have been. This page tracks rather than invents.
Open codes trackerItem finder
Which category a grocery item belongs to, so you are not deciding mid-walk.
Open item finderWhat's sourced, and what's our own model
Straight from the game. The badge list (all eight, with their exact unlock text and award counts) comes from the game's public Roblox badge data. The controls table comes from the developer's own game description. There are no codes — none have been issued — so the codes page tracks rather than lists.
Our own model. Which category each grocery item belongs to is ourgrouping — like goes with like, dairy with dairy. It is not an in-game shelf map, because no shelf map exists. We previously published invented aisle codes (A1-A10), shelf colours and a route planner built on them; all of it has been removed rather than left up with a caveat.
Frequently asked questions
How long does it take to clean the supermarket in Roblox?
Hours, not minutes. The game's three timed badges are set at 3 hours, 2 hours and 1 hour, and the developer's description advertises 1,000+ items to sort. Any guide promising a sub-10-minute clear is describing a game that doesn't exist.
What is the hardest badge in Clean the Supermarket?
Speed Runner — clean the whole store in under an hour. About 10,676 players have it, against roughly 903,000 for the 3-hour badge. That is the steepest cliff in the badge list.
How many badges does Clean the Supermarket have?
Eight: Your First Shelf!, 25% Complete!, 50% Complete!, 75% Complete!, You Cleaned the Supermarket!, Clock Chaser, Quick Stepper and Speed Runner. There is no secret ninth badge.
What percentage of players actually finish the game?
Roughly 1.78 million players have the completion badge, against about 9.14 million who earned the first-shelf badge. So a little under a fifth of the players who stock one shelf go on to finish the store.
Do the timed badges need a specific strategy?
They need throughput. Carry capacity is the lever most people point at, because a bigger carry means fewer trips across a 1,000+ item store, and trips are where a long session bleeds time. The game does not publish upgrade stats, so treat that as reasoning rather than a measured fact.
Sources. Badge names, unlock text and award counts: the game's public Roblox badge data (universe 10334731049), read 14 July 2026. Item count and controls: the developer's own Roblox game description. Award counts move over time; the figures above are a snapshot on the date shown. Written by Jim Liu. Clean the Supermarket Roblox is a fan site, not affiliated with Roblox or Tidyverse. https://cleanthesupermarket.com